I also am unsure how I feel about shared world places in a series that I have enjoyed solo farming for more than a decade now. I'm wondering if it's optional to have these cases with other players, or if it's likely to be like Destiny in which you literally cannot load into patrol zones by yourself.You can now ride mounts in Diablo 4, and also with this large, giant open world you'll be travelling less by going from teleporter into teleporter, and more by riding your bracket around. I'm wondering how that can influence speed farming runs and simply getting from point A to point B is not a terribly interesting part of the sport, and I wonder if the entire thought of mounts was created only so...Diablo could sell mounts. Which leads me to...
Yesterday this was confirmed on stream. Diablo 4 boasted a transmorg system so that you might look you desired and that didn't cost anything. But what if Diablo 4 replaces that with paid"ornaments" or something. This...would not be great. Diablo 4 eventually started experimenting with selling a variety of items but nothing really stuck. It is possible these microtransactions may be nothing and fine, or else they might be a direct step down from previous games. We'll see.
Sure, it was a group effort, but it was under his direction, and just like so many others, he has left Blizzard. And should you want to go further back, the director of Diablo 4 and 1, David Brevik, has not been with Blizzard since 2003. Diablo 4's manager is Luis Barriga, that comes from World of Warcraft and while he could be perfectly great, it does feel significant that the elderly directors are nowhere available for this new installment.
Following is a quote about new legendary and set equipment in Diablo from Barriga:"There is a staff legendary in the demo that turns [the spell] fireball to a triple fireball spell. The difference may be that a set right now in Diablo 4 gives bonuses in the tens of thousands to you. I think we're designing the game right now for a tiny bit more restricted to avoid getting us into that super escalating power curve." I don't want to state Diablo 4 never had any problems with power creep.
However, I do worry about the concept of"constrained" legendary and set equipment perks in a match like this, as part of the fun of Diablo is going as nuts as possible with assembles, and then piled up the difficulty so large that that constrains you, not the layout of the items. Believe me, because I want Diablo 4 to become amazing, I wish to just be paranoid here. But on day one here, as soon as you get past the initial hype of the existence of the game in any way, I believe there are a few important concerns to be raised here, and I am looking forward to seeing more from Blizzard (and enjoying a closed alpha, possibly.) Sometime soon.
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